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New Publications!
New Publications!
https://playstorypress.org/books/broke-how-i-made-poverty-a-game/ https://playstorypress.org/books/broke-the-game/
POVERTY IS NOT A GAME!
After growing up poor and working for decades in shelters and halfway houses, Dana Gold created a board game to help people of goodwill understand how families get ensnared in poverty and how difficult the struggle is to overcome structured inequity.
The first version of the game was a sheet of paper, circles traced from a toilet paper roll, and movers Dana swiped from her kid’s Chutes and Ladders game. The game, now called Broke, creates empathy for people who are poor by giving players the opportunity to experience the stress and frustration of making high stakes decisions with competing priorities and not enough income.
Poverty can be fought by people with the passion and will to make change. But how? Playing Broke, now also an app, not only informs but creates the will to make system change a reality. Join Dana in getting frustrated enough, by playing a game, to work for change.
Black Game Studies introduces the work of game makers from the African diaspora through academic scholarship, personal narratives and a catalog of works. It aims to provide a foundation from which researchers, designers, developers, game historians and others can draw an understanding of patterns, present practice, and a potential afro-future. Its works to make more visible, through aggregation and showcase, the creative contributions of Black game makers. It is an effort to meet the need to diversify the game-making community by not only highlighting the work of Black people, but in creating an enduring archive of such work.
ToDiGRA and Play Story Press have released the special issue from the 1st International DiGRA Mexico Congress held in 2023.